Published On: Tue, Feb 6th, 2024
Entertainment | 4,134 views

LEGO Fortnite update 28.20 downtime, patch notes, Hunting Dagger, LEGO Styles and more | Gaming | Entertainment

LEGO Fortnite is about to get another major update, complete with new items, styles and lots of gameplay tweaks and fixes. LEGO Fortnite update 28.20 has a February 7 release date on PS5, PS4, Xbox Series X|S, Xbox One, PC, Android and Nintendo Switch. The update will launch alongside a period of server downtime, which runs from 9am GMT UK time until around 11am.

The news was announced by Epic Games on X, complete with a preview about what to expect.

“Builders! v28.20 releases tonight bringing the new Hunting Dagger! Downtime begins at 4 AM ET, with matchmaking disabled shortly beforehand.”

The Hunting Dagger will be joined by LEGO Styles for Black Widow, Blitz Brigade, Crossbar Crusher, Formation Fighter, Lewis Hamilton, Pass Rush Ranger, Punt Paragon, Red Zone Renegade, Scrimmage Scrapper, Snap Squad, TD Titan and Trench Runner.

In addition to new LEGO Styles, some existing skins will be given a graphical upgrade, including Candyman, Cuddle King and Queen of Hearts.

Needless to say, Epic also plans to make some major gameplay improvements, which you can see in the patch notes below.

LEGO Fortnite update 28.20 patch notes…


• You can fly faster in Sandbox worlds!

• It’s easier to place builds close to each other.

• Commute and converse… You can talk to Villagers while on a moving object, including a Dynamic Foundation!

• Items will be returned to your inventory after you change recipes at a Crafting Bench.

• Tree logs will remain between gameplay sessions.

• Village Squares can no longer be placed on things not attached to the ground, since this was causing Village Squares to break.

• Upgrading a Crafting Bench while another player is using it will work properly. (Waste your resources no more!)

• Fixed an issue where using the “Deposit” or “Deposit Stack” options to put seeds in soil could make seeds go missing.

• Fixed an issue where getting resources from Chests wouldn’t make recipes unlock.

• Fixed an issue where the building limitation system would sometimes report that an area was too dense to build in, even though it wasn’t.

• Fixed an issue where the cold status could stay on you if you were eliminated with the status.

• Fixed an issue where wolves would sometimes run away from you for no reason.

• Reduced the likelihood of the same Villager spawning twice.

• The grass is always greener over there, and apparently the storms are louder…

 – A storm happening in the Grasslands will no longer scare Villagers in other biomes.


• The frame rate when shadows are around is improved.

• Improved stability so that crashes aren’t as likely.


• Fixed an issue where Dynamic Foundations could disappear when traveling long distances at high speeds.

• Fixed an issue where Toys could disappear after builds on a nearby Dynamic Foundation broke.

• Fixed an issue where some crumbled builds could be pushed by players.


• A “Take All” option has been added to Chests. This is a quick way to get all of a stored resource!

Source link